5 things we’d love to see from potential GTA remasters
With newly discovered rumors as originally reported by Kotaku of Rockstar Games Planning for all current platforms, a trio of GTA remasters, including Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas, it only makes sense to think about the enhancements the developer could add to make them great games. even better open world action games.
Returning to GTA III, Vice City or San Andreas after playing GTA IV and especially V (which by the way, the latter is still coming to PS5 and Xbox Series X and S) could be a rude awakening for many players used to control schemes. more refined of modern GTA compared to PS2 games. It is understandable, of course.
So most likely Rockstar Games will improve some of the less than perfect controls of the PS2 GTA games. Without a doubt, the ideal would be to have more unified controls in all three games.
Additionally, improvements, especially to the point-and-shoot mechanics, would also improve the remastering of these games. The blockage can remain, of course, but the ability to better aim freely with your weapons would make for a more optimal experience (see: less agonizing and annoying).
Making the controls in remastered GTA games more like those seen in GTA IV and V brings with it not only familiarity, but would improve the overall gaming experience.
Something that some of us may take for granted these days in modern GTA games, but it’s a heartfelt blessing is the mid-mission checkpoints. In more classic GTA games, if you failed a mission, even if it was near the end of a 10-20 minute effort, you should start the mission from the beginning.
There is nothing more demotivating as a GTA gamer than constantly failing a difficult mission and then finally reaching the home stretch only to fail at the end. This is especially true if you have to repeat a particularly annoying part or worse, an incredibly easy part (like driving to a destination) just to get to the part that tripped you up earlier.
Fortunately, recent GTA games have included mid-mission checkpoints, avoiding the need to replay nasty parts of missions if you’ve already reached a checkpoint. This would make many of the late-game missions within GTA III, Vice City, and San Andreas more manageable and enjoyable, while also making them less frustrating.
While we don’t expect a GTA Online equivalent to any multiplayer that would add to the rumored GTA remasters, that is not to say that multiplayer, specifically the online type, would not fit these games.
Take Grand Theft Auto: San Andreas, for example. In that game, while Carl “CJ” Johnson explored the state, there were spots that the player could stumble upon where he could start a two-player mode, however limited it was.
The San Andreas multiplayer focused on two aspects: the Rampage and Free Roam missions. The first allowed two players to fight wave after wave of enemies, causing as much destruction as possible in the process. The latter limited both players in close proximity, but they could explore the expanses of San Andreas together.
With the advent of online play, these modes could not only get the online treatment in GTA: San Andreas, they were also added to GTA III and Vice City. The more the merrier, after all, which would add even more value to these rumored GTA remasters.
First person mode
If Grand Theft Auto III, Vice City, and San Andreas are going to get the remastering treatment, making them look more glorious than ever in the process, then why not allow players a closer look at the work that went into remastering these? games? with a first person view?
Not only would the details of the environments and world of these genuine classics be available to be further appreciated, but it would also give the game a new perspective.
Imagine looking through the eyes of Tommy Vercetti or Carl “CJ” Johnson and completely immersed in the world of Vice City or Los Santos. It gives us goosebumps just thinking about the possibilities!
More music, more radio stations
Music licensing can and always is a legal nightmare because as licenses expire, and as we’ve seen with previous GTA games, given the relaunch treatment on older HD consoles, songs are removed from games. .
The Grand Theft Auto series is a veritable treasure trove of incredible music, truly adapting to the times and eras in which each game takes place. That’s whether you’re rocking ’80s hair metal in Vice City or listening to classic beats and Playback FM rhymes in GTA: San Andreas.
Adding more music and more radio stations to the three GTA remasters would be a nice inclusion, offering even more traffic jams to roam the city streets and perform all the crimes you can muster, be it destruction of property, illegal. use of a weapon, reckless crossing, etc.
While more of a cake in the sky is thought of, it would be even better if Rockstar could somehow retain all the songs from the originals rather than use the reduced catalog of songs from previous re-releases.