The Simpsons: Hit and Run remade by a fan in Unreal Engine 5 with ray tracing
YouTuber Reubs has remade The Simpsons: Hit and Run in Unreal Engine 5, and even added some ray-traced lighting.
While you’ve only created the first mission of the game, what Reubs created is great.
In the video, Reubs goes over how he remade the game, starting with the map, creating Homer, and adding the user interface. Then he shows a bit of gameplay and a look at the vehicles, missions, and the finishing touches.
The game starts around 5:50 minutes. Then the main showcase of the game occurs at the 10:48 mark.
It really shows what the game could be if a studio remastered or remade the title entirely. The Simpsons: Hit and Run is remembered as one of, if not the best, games based on the famous family and the cast of characters from the show.
It really shows what the game could be if a studio remastered or remade the title entirely. Hell, even Joe McGinn, the lead designer of the original game, was impressed with Reubs’ work, following the comment posted on the video.
Watching the video really makes us want an HD re-release or a new version of the game. Hell, even the original producer think it would be a good idea.
The game has continually featured on our wish lists over the years here at VG247 and more recently on our Best PS2 Games list.
The game was released in 2003 for the GameCube, PS2, and the original Xbox before being ported to Windows. It was inspired by the Grand Theft Auto series, and developers Radical Entertainment collaborated with the show’s writers and delivered the dialogue.